Threads of Time

2.5D Pixel Art + 3D Japanese RPG

As Art Director and Concept Artist on this Unreal Engine project, I am responsible for establishing the high level art direction across pixel art characters, 3D environments, VFX for combat and cutscenes, UI art, concept art. Leading a very talented Art Team, to collaborate with game design and tech departments. I’ve also had the privilege directing and managing numerous anime cinematics that appear throughout the game and marketing trailers.

Responsibilities

  • Directed numerous anime cinematics for Threads of Time; including "Barza" nominated for Annecy Film Festival 2025 Cinematics and Game Trailers category

  • Establishing overarching Art Direction, production processes, art standards and best practices for 2.5D JRPG Unreal Engine 5 based; Threads of Time

  • Facilitating and conducting Art reviews, consistent feedback loops, pipeline versioning ensuring predictable sprint and milestone delivery at target high quality expectations

  • Leading multiple sub disciplines within Art team; pixel art and character, 3D environment art, and VFX teams, ensuring cross communication and collaboration

  • Creating and ensuring Confluence documentation, asset trackers, Miro boards to centralize information acting as a source of truth, making sure they remain relevant and updated

  • Providing concept art and paintovers where needed to provide clear, actionable feedback and creative intent/direction

  • Sourced, communicated with and maintained working relations with external resources and freelancers. Creating detailed and clear design briefs and instructions for multi discipline alignment

  • Meeting with creative directors and other stakeholders to ensure Art meets requirements and direction from other directors; narrative, design, and code, pertaining to constraints/limitations, and feature requests

Trailers

Announcement Trailer

Tokyo Game Show Trailer

Barza Intro Cinematic

This cinematic was one of the many anime inspired cinematics that I directed on Threads of Time. From the very beginning ideating what the overarching story would be, working closely with the storyboard artist, the animation team from sketch, color keys to final production. This particular animation was nominated and featured in the 2025 Annecy Film Festival Cinematics and Game Trailers category.