Age of Empires 4
Real Time Strategy Game
While also a Concept Artist on the project, I additionally assisted and consulted on the UI art and presentation of the game. I pushed for screens that would celebrate the visuals on each screen. Working with the Lead UI Artist and Art Director, I created woodblock-like illustrations often seen in historical illuminated manuscripts which tied into one of our major themes being the “Golden Light”. An abstract idea created for the game’s art direction, it symbolized the dawn of society, civilization, and advancement of technology throughout the 1000AD and 1600AD.
Working with designers who were responsible for the “live service” and multiplayer progression parts of the game, I helped to concept and illustrate the awards artwork, as well as creating some of the framework for how the customizable banner system would work. Thus laying the ground work for the design and coding team to create the backend for the feature.